Almost everything I do starts with code, as almost all of my artwork is generated by software. In these cases the final animation, sound or image is the goal, not the program that created it. But of course I do non-art related programming as well.

Every programming language has its advantages and disadvantages in certain situations and I choose the language that feels right for the task. I have programming experience with C/C++, Java, PHP, JavaScript, HTML/CSS, Lua, Python, Clojure, SuperCollider, Processing and GLSL but tried out a lot of other programming languages too.

I put some of my source code up on GitHub – it’s open source, go mess with it!